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Tag Archives: pokemon
Venusaur
Started with Bulbasaur, then Ivysaur, and now Venusaur. Tried to make this one cleaner, line-wise. Also tried to add a background that’s sort of meant to be a clifftop, but could probably be somewhere a bit boggier, or more humid. … Continue reading
Ivysaur
So it’s the second pokemon, ivysaur. This one probably didn’t take too much time, but it felt like it did. After the initial sketching I decided to draw some more solid lines to cut down on the amount of erasing … Continue reading
Hitomi Sato: Route 12 (Autumn/Winter)
One listen. A lot of the main Pokémon games’ soundtracks are quite beloved, and for good reason. They’re composed appropriately and don’t offer more than necessary, but also appeal when removed from the context of the games. I think that … Continue reading
Hitomi Sato: Abyssal Ruins
One listen. Got a fair bit out with this one and I’m kind of surprised. I don’t think I did well enough to paint the scene. Was kind of doing so at the start, then veered away hard. Hitomi Satos’ … Continue reading
Posted in Music
Tagged abyssal ruins, darkened, frames, hitomi sato, lower, murk, mystery, pokemon, shimmering, strings, surface
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Hitomi Sato: Undella Town (Autumn/Winter/Spring)
One listen. There’s a few more to come this morning. I queued up some tracks yesterday to write about, but yesterday ended up being a train wreck so I’m doing them now before work. A pretty calm track and once … Continue reading
Hitomi Sato: Gate
One listen. I wanted to draw out the sense of pause that this song provides. It plays only in gates, small buildings that connect one area to another. They’re nice to have, but they’re also pretty conspicuous and eventually lead … Continue reading
Go Ichinose: Lilycove City
One listen. I wanted to draw more on the imagery of where this song is used as it’s quite fitting. An area that has some bustle, but also quite calm. A calm bustle, if you will. Didn’t quite come out … Continue reading
Posted in Music
Tagged City, dance, go ichinose, idyllic, lapping, lilycove, pokemon, rise, settle, shoreline, shota kageyama
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Bulbasaur
Been meaning to do draw in MS Paint again for a while, which isn’t unusual. After doing the last one, something in me broke and I decided I’d do every pokémon, ordered by pokédex number. This bulbasaur is heavily based … Continue reading
Shota Kageyama: Soaring Illusions
One listen. I feel the start was strong, or at least had the potential to be strong and then I dropped the ball. I wrote about the last piece and this one together as they both represent the same thing, … Continue reading
Shota Kageyama: Soaring Dreams
One listen. Not sure what I was going for here, and not sure if it worked. Fun bit of writing though. Shota Kageyama’s (景山将太) “Soaring Dreams” (“天翔ける夢”) is from Nintendo 3DS Pokémon Omega Ruby & Alpha Sapphire Super Music Complete, … Continue reading


